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Soundtrack generator for scenes, trailers and games

The AI Song Generator soundtrack generator writes cinematic music for a scene, a trailer or a game level. Describe the moment, the emotion and how it should build, set the cue length, and refine the score with extend and stems.

Studio plans from $9.99/monthFrom 20 credits per runNo free Studio tier

Soundtrack Generator· preview

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From 20 credits per run. Sign up to use the Studio.

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Steps

How it works

  1. Describe the scene

    What happens, what the audience feels and where the music should change.

  2. Pick the palette and cue type

    Orchestral, synth or hybrid; underscore, build, stinger or theme.

  3. Set the length

    Match the scene duration in Custom mode.

  4. Refine and deliver

    Extend, trim and split stems for the final mix.

Brief it like a director

Film composers work from a spotting brief: what happens, what the audience should feel, and where the music changes. Give the generator the same three things. "A lone rider crosses a salt flat at dawn; awe, then unease as a dust storm appears; the music swells, then thins out to a single low note" is a complete brief in one sentence.

Cue types and how to ask for them

Name the type of cue in the prompt so the structure matches its job:

  • Underscore: low-key and sustained, sitting under dialogue
  • Build: starts small and grows, for montages and climaxes
  • Stinger: a short hit for a reveal or a scare, from 10 seconds
  • Trailer cue: rising sections, a pause, then a final hit
  • Theme: a memorable motif that can return in other cues

Music for games

Game music has to hold up on repeat. Ask for steady energy without a strong ending for exploration areas, and more urgency for combat. Generating both from the same style line keeps the palette consistent across a level. With a multi-stem split you can build intensity layers: drums out for calm moments, drums in when danger appears.

Timing to picture

Set the cue length in Custom mode to match the scene, from 10 seconds to 6 minutes. The generator does not lock events to exact timecodes, so place hits in the edit: extend from a chosen point, trim in your editor, or generate a separate stinger for the big moment.

To start from the footage itself, use video to music, which takes a clip as a reference in Simple mode.

Choosing a palette

Orchestral is the default meaning of "cinematic", but it is not the only option. Synth scores, solo piano, percussion ensembles and hybrid orchestral-electronic styles all read as film music when they follow the scene. Name the palette explicitly so the generator does not fall back on generic strings and drums.

What you get

  • MP3 per cue
  • WAV export
  • Multi-stem MP3s for layering
  • MP4 visualizer video

Prompts

Example prompts

Starting points you can paste into Create and adjust. Specific details — tempo, instruments, mood, structure — give the most control.

  1. Salt flat at dawnInstrumental

    A lone rider crosses a salt flat at dawn; awe, then unease as a storm appears

    Stylecinematic orchestral, solo horn theme, swelling strings, low drones, sparse percussion

    Use in the Studio
  2. Sci-fi trailerInstrumental

    Sci-fi trailer: three rising sections, a sudden silence, then one final hit

    Stylehybrid orchestral-electronic, pulsing synth bass, brass blasts, taiko drums, huge final impact

    Use in the Studio
  3. Hallway jump scareInstrumental

    Jump-scare stinger for a reveal at the end of a dark hallway

    Styledissonant strings, metallic scrape, sudden orchestral hit

    Set 10 seconds in Custom mode for a short stinger.

    Use in the Studio
  4. Forest explorationInstrumental

    Open-world exploration music for a forest area, calm curiosity

    Styleorchestral folk, flute melody, harp, soft strings, light hand percussion

    Use in the Studio
  5. Neon detective chaseInstrumental

    Rain-soaked detective chase through neon streets

    Stylesynth score, arpeggiated bass, tense pads, driving electronic drums

    Use in the Studio

Use cases

Where it fits

  • Indie filmmakersTemp tracks and final cues for short films.
  • Game developersArea themes, plus intensity layers built from stems.
  • Trailer editorsBuild-and-hit cues sized to the cut.
  • Audio drama and tabletop creatorsScene music for episodes and game sessions.

FAQ

Frequently asked questions

Can it sync music to my video?
Not to exact timecodes. Set the cue length to the scene, then place hits by trimming, extending or adding a separate stinger. Video to music can take the clip itself as a reference.
Can I make a theme that returns in different cues?
Describe the motif in words and reuse the same style line for each cue. For a closer match, cover the theme track in a new style: the cover tool keeps the core melody of a track in your library and changes the arrangement.
How long can a cue be?
From 10 seconds to 6 minutes per generation in Custom mode, and longer with extend.
Can I get separate layers for game music?
Yes. A multi-stem split gives you drums, bass, strings, synths and other parts as MP3 stems that you can bring in and out in your engine.
Does it only make orchestral music?
No. Name any palette you like: synth score, solo piano, percussion ensemble or a hybrid of several.

Hear your idea as a finished track.

Sign up, pick a plan and the Studio opens with this tool ready.